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Tag: interactive ficiton

Which “It” Did You Mean, Exactly? The Plot and Packaging of Zork III

Like its two predecessors, Zork III: The Dungeon Master contains minimal in-box information regarding player objectives or worldbuilding. Unlike the other Zork games, it attempts to have a clear beginning, middle, and end.

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Digging Into the Embodied Zork II: Packaging, Diskettes, and Plotlines

In this post, the Gold Machine examines the packaging and plotline of Infocom’s Zork II: The Wizard of Frobozz.

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ADVENT and Dungeon: The Pirate and the Thief

Introducing ADVENT, the first widely-known text adventure and its famous, more craft-conscious imitator, Zork and/or Dungeon (henceforth to be referred to as Dungeon).

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