A Seat at the Big Kids’ Table: Cornerstone
What is a Cornerstone, anyway?
Read More A Seat at the Big Kids’ Table: CornerstoneGames as text, text as games
What is a Cornerstone, anyway?
Read More A Seat at the Big Kids’ Table: Cornerstone“Your lovin’ gives me a thrill / But your lovin’ don’t pay my bills.”—Barrett Strong, “Money (That’s What I Want)”
Read More [3/3] There Goes The Neighborhood: SuspectWith 1984’s efforts to homogenize and systematize its packaging, early Infocom’s singular objets d’art were transformed into representations of a brand.
Read More Material Histories: Infocom’s Gray BoxHow Nice for Them.
Read More Video Game publishing, NFTs, And New Delusions of Value