What is a Cornerstone, anyway?Read More A Seat at the Big Kids’ Table: Cornerstone
With 1984’s efforts to homogenize and systematize its packaging, early Infocom’s singular objets d’art were transformed into representations of a brand.Read More Material Histories: Infocom’s Gray Box
How Nice for Them.Read More Video Game publishing, NFTs, And New Delusions of Value
All Activision-Blizzard leadership would have needed to do was to care, and, barring that, ask capable employees to care on their behalf.”Read More Are Video Games an Ethical Pastime? Activision, etc.