Where have I been?

It’s been a while since I’ve updated any of my projects. My series on Trinity has been dormant. My other big effort, live blogging the development of a game for this year’s Spring Thing Festival, is stalled. What in the world has been going on?

It’s no secret that I’m disabled; I’ve said so on this blog. I don’t usually like to talk about it, though. Some of you have been in touch, though, to check on me. I really appreciate that! The truth is that my symptoms made the holidays very challenging, and it just hasn’t been possible for me to do this work. Typically, writing about games (and writing games) brings me a lot of joy, but I simply haven’t been able to do anything productive for a while.

Good news: I’m feeling better these days! My first new work in months is a new episode of my long-dormant podcast, Gold Microphone. It’s the beginning of a series of episodes on Trinity and other narrative games. Posts regarding Trinity will resume here shortly, as well. More Trinity than ever! Please look forward to it.

For those of you have been following my live-blog of Inform 7 development over at my other blog, Top Expert, I’ll try to get an update posted soon to discuss the state of the project. Losing all of this time has really messed up my project plan, but I want to find a new path forward. Stay tuned!

And now, for something completely different: I’ll probably be experimenting with gameplay videos for more current commercial games. I know that won’t be for everybody, but perhaps some of you find them interesting. These won’t be high effort, elaborate pieces, as I am trying to be mindful of workload. More news soon.

The podcast should be available on all major platforms. If it isn’t on your platform of choice, let me know and I’ll get it added. Here’s a direct link to the source (Spotify bought Anchor, my original host, a while back):

Thanks for your patience! And thanks again to everyone who reached out. That means a lot to me. More soon,

Drew

7 responses to “Project Updates”

  1. John Avatar
    John

    Happy you’re feeling better! Here’s to Trinity. 🙂

    1. Drew Cook Avatar
      Drew Cook

      Thanks John!

  2. Michael Miehl Avatar
    Michael Miehl

    Welcome back! I am a “new fan” of yours as I really appreciated your posts on the Zork series from a few years ago which I stumbled upon. I was trying to find more “depth” to the series and you amply supplied it! They’re helping me augment a pet project of my own, actually. Thank you!

    1. Drew Cook Avatar
      Drew Cook

      I’m glad you find your way here, and I’m doubly glad they’ve been of use. I look forward to checking out your work!

  3. Brent Sleeper Avatar
    Brent Sleeper

    Drew, I was happy to hear your new podcast episode. I very much admire and enjoy your simultaneously humane and literary approach to these games. And thank you for sharing some of the person behind your work. You bring a kind intimacy and vulnerability to your storytelling about the experience of playing, analyzing, and sharing these Infocom stories.

  4. Mike Taylor Avatar
    Mike Taylor

    I join my chorus to those welcoming you back! Really fascinated to see what you have to say about Trinity, a game that I found resonant but which felt undermined by the rather arbitrary quality of some of the puzzles. I mean, arbitrary puzzle solutions are never good, but in a game that’s arguably all about atmosphere and meaning, they can really shake the foundation that the author’s trying to build.

    1. Drew Cook Avatar
      Drew Cook

      Thanks Mike. I agree that Trinity can get in its own way sometimes. The endgame in particular stands out to me in this regard. More on this soon!

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